![]() Resident Evil is the clear inspiration for the Dead Space games. Remaking the first game, where all said assets have already been explored, would amount to wasted aptitude. While Isaac's story may be over, there have to be more people in space to invest in? The Necromorphs or an offspring of these enemies could still exist? EA has the passport to exploring an unimaginable universe of planets, characters, worlds, and enemies. The potential to expand on the planets is evident. While playing as Isaac, we were introduced to Uxor, Aegis VII, Gliese, and so many other terrains and environments. Despite placing the player in the vast reaches of space, Visceral Games maintained a claustrophobic nature when traversing spaceships and on planets/ moons.
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